Users of DaVinci Resolve (DR for short) have been asking for more output codecs and more control over the existing ones for years. While Blackmagic has added quite a few over time, you still don’t get ...
Blender Higgsfield AI moves into the viewport with editable scene tools, cloud generation and a workflow built around credits ...
AJA FS8 combines sync, HDR, audio routing and ST 2110 gateway duties in one 1RU processor for hybrid postproduction facilities.
Gaussian Splats arrive in Blender 5.3 with native import, Geometry Nodes access, and rendering across engines. This native ...
Animo Sliders bring 16 Maya-derived keyframe controls into Blender for faster pose, timing and curve adjustments.
PROPAGATE applies one node’s changes across a selection, including animation and connections.
SwitchX 2.0 brings 2160p finishing, 10-bit MOV output, longer shots and source-following camera motion to Beeble's cloud VFX ...
The Redshift update brings Houdini 22 support, broader USD workflows, leaner render preparation and a substantial production cleanup.
CAD retopology in Hardcraft uses surviving CAD structure to build cleaner, controllable Blender meshes without worshipping ...
Flair renderer advances into Unreal Engine and Maya 2027, with Sequencer support and ongoing stability improvements.
EIZO finally gives ColorEdge an OLED panel, with 1,000 cd/m² maximum luminance and unusually transparent control over ABL behaviour. That sentence has been waiting for some time. In February, we ...
Audacity 4 replaces old tool modes with contextual editing, clip grouping, ripple commands and a Qt UI while keeping its free desktop role. For those who don’t know the tool: Audacity is a free, ...