Producer Shuhei Tamakoshi sat down with us on the Tokyo Game Show floor to break down the challenges of remastering a 26-year-old JRPG for modern screens.
GUST's Junzo Hosoi and Daiki Fukui break down Karia's eating mechanics, the returning Yumia, and why synthesis is back at the center of the series.
GPTRACK50's Iichiro Sasaki and Hiroyuki Kobayashi break down the design choices, inspirations, and trivia behind their upcoming action RPG.
JackSepticEye spoke about his involvement in the upcoming Bloodborne movie, explaining his role as a vibe-checker and ensuring the adaptation stays true to FromSoftware’s beloved PS4 classic.
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